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News
DTC Research Reports: Commanding Control of Entertainment
Content Is Critical Next Step for Owning the Digital Living Room
(27/6/2005)
New Players Threat to Entertainment Companies
in a Land-Grab for the Content Distribution Market
How soon companies can protect digital content
is the next big hurdle to overcome in the multi-billion-dollar race
to control the living room - even more than licensing the content,
according to the newest market report from Digital Tech Consulting
(DTC).
The market for protecting content - including
subscription-, license-, broadcast- and fee-based materials - will
more than double to reach $2 billion by 2009. Getting content protection
firmly in place will meet accelerating consumer and business demand
for new forms of packaged digital services and products. Front-runners
will capture the first and second waves of new users, a big edge
in fast-moving markets.
At the same time, the upheaval of distributing
content using newer technologies and pipelines, like Internet Protocol
and mobile telephony networks, is creating massive new opportunities
for the so-called upstarts who own the infrastructure, especially
telecommunications and IT companies. These players may well unseat
the cable and satellite providers that have dominated the industry,
simply because they have controlled access to the content.
"This race will be won within the next three
years - with front-runners grabbing an insurmountable lead, because
this will be a mainstream market by 2009," said Myra Moore, president
of DTC, the industry's leading market research firm in digital content
protection and digital rights management. "The sooner providers
can assure content creators that their HDTV broadcasts, new movies
and music are safeguarded from piracy - the faster entertainment
companies will roll out more digital content to enrich distribution
offerings."
The Business of Digital Copyright is considered
the industry's 'bible' for any company involved in licensing content
and tracking sales against earlier projections, for its extremely
accurate and detailed market forecasts. The newest edition was published
in May.
The Big Driver: Money, Not Fear
The 2005 report highlights what leaders and
challengers need to know to compete in this fluctuating arena -
which spans TV, cable and satellite broadcast, desktop and hand-held
devices, and multi-media cell phones. The innovators who tap lower-cost
delivery methods will be well positioned to deliver new bundled
services and, in turn, build household loyalty.
The report is the industry's only full-spectrum
view of all of the interlocking issues, including pricing, emerging
technologies, legislative issues, liability concerns, and specific
revenue forecasts projected across nine major product categories
that require copy protection technology.
It also provides hard-to-find detail on the
business models of today's top-25 players, including Time Warner,
Viacom, Sony, IBM, ContentGuard, Intertrust Technologies Corporation,
Macrovision, RealNetworks, Microsoft Media Player, the U.S. Federal
Communications Commission, the European Union and World Intellectual
Property Organization. Additional insights include:
-- How challengers are restructuring licensing
and revenue to pursue market growth, and unseat established content
service providers
-- Device and revenue forecasts for nine
specific markets and analysis of emerging technology standards,
including the Digital Transport Copy Protection (DTCP), High Definition
Copy Protection (HDCP) and Open Mobile Alliance (OMA) DRM
-- Interpretations of top public policy issues
most likely to set precedent, like the Induce Act and the Digital
Millennium Copyright Act, for how digital entertainment is developed
and consumed worldwide - and where liability is likely to reside
The Business of Digital Copyright: Content
Protection and Management in the Consumer Digital Era is 237 pages
and costs $2,995.
www.dtcreports.com
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