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News
Internet Home Alliance and Parks Associates Research
Sheds Light on 'Ideal' Entertainment 'Hub' of the Future (25/11/2003)
Research shows that more than 67% of households
with broadband access find entertainment server concept appealing
Consumers envision the "ideal" entertainment server
as a stand-alone consumer product that can network wirelessly to
consumer entertainment and computing devices within the home and
act as the central storage device for both pre-packaged and family-created
video, audio, and photo content. It enables users to automatically
connect to both in-home and portable entertainment devices across
their home network and allows them to access any form of applicable
content using a simple TV-focused user interface and remote control.
This according to new research into entertainment
servers by Internet Home Alliance, the leading cross-industry network
of companies advancing the home technology market, and Parks Associates,
a leading market research and consulting firm. The research, which
included both quantifiable consumer survey data and a series of
focus groups across diverse geographies, was conducted to better
understand consumer perceptions about, and interest in, the emerging
'home entertainment server' product category. A key goal of the
research was to gauge consumer preferences for entertainment server
form factors and functionality, which can be incorporated into a
PC platform, standalone consumer electronics device or a cable or
satellite set top box.
"Based on this research, there is a significant
market opportunity for entertainment servers," said Tricia Parks,
founder and president, Parks Associates. "Translating this into
real market growth will require developing server platforms that
are simple for end-users to manage and use, developing non-intimidating
form factors, providing consumers with the assurance that their
digital content can be saved and made portable for greater flexibility
in use, and assuring consumers that their content will always be
accessible to them." Following are the key findings from the research
report, which is entitled Video Distribution:
* More than 67% of broadband consumers find
the concept of an entertainment server appealing. End users surveyed
found that the most compelling benefits of an entertainment server
are the opportunity to have one entertainment device and realize
the "one remote control" dream; the capacity to watch all available
content from multiple rooms and from multiple devices; and the ability
to download data at will for time-shifted TV and movie watching.
Wireless solutions for entertainment networking are strongly preferred.
* Those not expressing an interest in entertainment
servers cite time constraints and discomfort with operating new
or complex-sounding devices.
* There exist paradoxical findings about
home servers among participants. Paradoxes are common in pre-market
studies and often remain through early market stages as consumers
sift through their fears, desires and expectations about new products.
Among the paradoxes uncovered in this research was that computer-centric
consumers are a population most excited about this concept. Another
finding is that true collectors of audio and video, a logical first
choice for enthusiasm, reveal a strong attachment to the old ways
of storing and managing data.
* "Simplicity" is cited as critical to the
success of entertainment servers. Simplicity of the user interface
is cited as a defining issue for the success of entertainment servers.
The majority of those surveyed express strong reservations about
a PC-oriented solution. An overly complex user interface and the
possibility of bugs and operating system crashes were the most cited
fears. This suggests that a great deal of thought will be required
in determining the optimal choices for form factors, screen displays,
remote controls, etc. It is also interesting to note that many participants
express a strong desire to be able to touch their products, share
physical media and even display their collections. In addition,
the participants expressed a strong desire for backing up and archiving
content, whether for recorded or downloaded content, e.g., television
shows, or for personally created content from digital cameras or
camcorders. This suggests that a DVD recording capability will be
a compelling feature for entertainment servers.
"The key to unlocking the exciting potential
of digital entertainment devices, including broadband-delivered
entertainment, is the home network," says Jeff Cove, Panasonic Vice
President for Alliances and Business Development. "At Panasonic,
we're committed to delivering products that harness the power of
in-home networks and digital media technologies, and the Alliance/Parks
research helps us understand the needs and concerns of consumers
for network entertainment devices."
"Internet Home Alliance has provided a great
opportunity for us to work together with leading manufacturers to
develop future product strategies," said Mike Weir, Vice President
of Worldwide Consumer Marketing, Hewlett-Packard. "Digital entertainment
is an exciting area that HP is exploring and this research provides
directional information that we can use to develop simple and rewarding
technology for consumers to use in their home entertainment systems."
An executive summary of the report is available
to the public at the Internet Home Alliance web site.
www.internethomealliance.com
www.parksassociates.com
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