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Articles and whitepapers
Sound reproduction in the 21st Century (1/3/2006)
By
Chris Metalle, The MAX Distribution
Loudspeaker design is moving on and into
new fields. It is no longer simply the blend of aesthetics for the
eye and sound reproduction that is indistinguishable from reality.
New aspects of the listening experience are coming to the fore and
today's installers and their customers have more than baffling baffles
to worry about!
Instead merely of asking the question 'What
do you want to hear?', professionals need more and more to broaden
the issue to 'What experience do you want to create?' Sound is only
a part of the effect - visual stimuli obviously feature, but what
about the rest of the senses? Surely you want to feel as if you
are there - be it in the thick of 'Saving Private Ryan' or conducting
the Royal Philharmonic with your air-baton.
Theme parks have long understood the power
of creating effects beyond the visual and aural - new cinemas designed
to incorporate even more effects are known in the trade as 4D! And
because the home-owner can now have these too, he/she wants them.
From noise to experience
Creating a sound is relatively simple. We
all remember our school biology lessons where we learned that our
ears pick up air vibrations caused when a sound is made, and that,
therefore, all one needs to do to make a sound is to move the air
in some way. The variation in the sounds we hear comes from the
different ways air is moved and waves created.

Sound waves reaching the ear
Speakers are basically movers of air - a
diaphragm is electronically pushed and pulled to re-create the sounds
contained on the recording medium being played. The better a speaker
can vibrate at exactly the correct frequency, the more true-to-life
will be the resultant sound output. The air movement produced by
the speakers is interpreted by the human brain as sound when the
eardrum is moved and the signal changed back into an electrical
signal.
Speaker characteristics
The big problem speakers have is the need
to use different designs and materials to produce the sounds at
low, mid and high frequencies. Our ears have no such problem - they
function from broadly 20Hz to 20kHz without the need to switch from
one system to another.
For speakers to reproduce sound accurately,
they need to split the sound into two or three frequency bands and
use mid-range woofers and/or sub-woofers to deal with the lower
frequencies. Of course, speakers can have the advantage over human
ears in that they can reproduce sounds outside the band we can hear,
but so what?! Until dogs acquire significant spending power, it
is unlikely that such features will translate into benefits for
speaker manufacturers.
There is a great deal of technical stuff
related to how sound pressure and electrical voltage are linked,
and speaker manufacturers are constantly attempting to push the
limits in terms of how powerful their products are at varying distances
from the listener and at different power inputs. Cones, horns and
ribbons have all been used to generate sound in speakers. There
are advocates of each form and of the numerous materials used in
their construction.
Ribbon tweeters, such as those used by BG
Corp in its Radia Series speakers, can make a huge difference to
the quality of the sound reproduced, as they focus the sound rather
better than cone speakers, thus avoiding the interference so often
experienced when sound is bouncing off of all surfaces in the room.
These speakers make a 5.1 surround sound system really special -
clarity of sound and pinpoint imaging create an awesome sound field
in even acoustically 'live' environments, such as those with hard
surfaces.

The BG Corp Radia Series speakers with ribbon tweeters
Get a feel for it
Until fairly recently however, speaker manufacturers
concentrated exclusively on designing better ways to move the air
around, and this ignores many other aspects of the total audio experience.
For instance, when the timpanist in the orchestra hits his/her drum,
we feel the vibrations as well as hear them. This is not merely
the feel of moving air - it includes vibrations which are fundamental
to our total appreciation of the power and depth of the sound.
New speakers on the market recognise this
need for more than sound. Tactile Transducers from Clark Synthesis,
for example, add this element into an audio set-up without displacing
existing speakers. These are not simply additional sub woofers or
bass drivers, but full-range transducers that add a tactile element
to the experience.
For the listener, the difference is tangible
- akin to the change from no sub-woofer to having one. Instead of
turning the volume knob to 'Lethal' to achieve the full effect of
the crashing drums or roaring engine - not to mention the approach
of T-Rex - the user can experience it without annoying others in
the house. You can even enjoy the full range effect underwater in
your pool!

The Clark Synthesis Aquasonic underwater speaker
Walls have ears - and now mouths
Other innovations which greatly appeal to
interior designers and the spouse who hates large obstructive and
ugly boxes in every corner of the room, are speakers which are completely
invisible. Forget on-wall and even in-wall, now there are speakers
that turn the wall itself into the speaker. SolidDrive sets from
the US, installed in Disney's Epcot Center, are installed beneath
tables, on windows and within walls, and turn many flat surfaces
into fully-functioning speakers. Imagine the effect - all the sound
and none of the wooden boxes!
So innovative are these SolidDrives, that
retail shop windows, boardrooms and public galleries are queuing
up to have sound produced with no visible speakers.

The Induction Dynamics SolidDrive set
Summary
Never has it been more appropriate to talk
of thinking 'outside the box' when it comes to sound reproduction.
Speaker design has moved a long way in recent years, albeit the
constraints of what the human ear can perceive remain. The options
available to the home owner and designer are far more varied than
they were, and innovation is now the name of the game - not just
in the way speakers look but in how they can be integrated unobtrusively
into any environment.
Chris Metalle is a Director of The MAX Distribution
Company, distributor of high-quality speakers for home cinema, gardens
and under-the-seat, as well as a broad range of installation and
testing tools.
The Max Distribution is no longer in buisness.
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