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Articles and whitepapers
Wired, Wireless and IEEE1394 Networking (18/10/2003)
By David Stone CEng MIEE
The home entertainment network is poised to make a debut, but what
will it offer the consumer? At present, the consumer does not know
what a network can offer, and is probably confused by talk of the
Internet-connected fridge. So let us look to the future and think
of the possibilities:
The first function of a network is to extend
the sphere of the entertainment equipment, possibly from the living
room to the kitchen. A remote in the kitchen could select the radio
channel or CD track on the equipment in the living room and play
the sound in the kitchen. It could alter the volume or mute the
sound when the phone rings. These are useful features and are already
available from specialist suppliers. The system could easily be
extended to cover the bedroom and bathroom, so that the news programme
can follow the people preparing for work, or the music follow from
the living room to the bedroom. The next stage is to add video,
so that the satellite receiver can be shared between the children's
room and the lounge, or the DVD can be watched in the bedroom. But
how do the signals travel between rooms? Is it wired or wireless?
Wireless and Wired Options
Wireless connections between electronic equipment
sound like a good idea. They have no visible medium, which is aesthetic,
but are they adequate to transport the data? Present technology
dictates that IEEE802.11 (Wi-Fi) radio links are used, operating
at around 2.5 or 5GHz. These microwave frequencies are reflected
from solid materials, such as walls and floors, and do not penetrate
very far. They do pass through timber fairly well, but aluminium-backed
plasterboard is an almost ideal reflector! The effect of this is
to make coverage unreliable throughout a house, some places in each
room work and others will not, some places also give error-prone
paths due to the reflections. Thus the ideal of freely-sited equipment
is not realised. It is convenient to use wireless in one or two
rooms for a laptop-to-Internet connection, and in this case, one
may move slightly if the link is not working. However, between fixed
items of equipment, which have power and aerial connections anyway,
a wired network will probably work better. A single wire between
each piece of equipment is simple and cheap, with radio connections
to portable controlling devices such as remote controls, the webpad
or laptop computer.
The Benefits of IEEE1394
A common criticism of wiring is that it is
unsightly and difficult to install, but real networks such as IEEE1394
(FireWire or I-link) use a thin cable which can be hidden under
carpets, and can be made in a flat shape which is even less visible.
Link length between rooms is also often mentioned, but this is also
easily overcome with 1394 networks. Each equipment has either two
or three connectors, and these are simply daisy-chained together
with branches wherever is convenient - the network is fully self-configuring.
Long runs would need a special cable, but again, these could be
made available at low cost.
Quality of service
IEEE1394 also has another big advantage,
and this is that it delivers a consistent quality of service to
the connected devices. Video transfer can take large bandwidths
on the network, and in practice, a network will be required to support
several video sources. The network allocates a fixed bandwidth for
each link, which is always available, whatever other traffic is
being carried; non-real-time services, such as remote control data,
are then free to use whatever is left over. The real-time data,
video and audio, use isochronous (regularly-timed) transport mechanisms
whilst the Internet data or control information use an asynchronous
protocol. Other types of network, such as Ethernet or 802.11 use
a random mechanism to control the transfer of data, all data will
be carried at some time, but when, is not specified. This means
that connected devices need to buffer a lot of data which is then
used up whilst waiting for the next data to arrive. Isochronous
transport devices know exactly when to expect the next block of
data, so the maximum buffer is defined. The impact of this to the
consumer is lower costs of equipment and defined performance, no
matter how many devices are connected to the network.
It is important to remember consumers in
this discussion. They will not be interested in the above issues,
but expect products to work together immediately, out of the box.
They expect devices to connect to one another with an absolute minimum
of setting up. They will not tolerate having to install new software
in old products, or for these products not to understand their new
equipment and what it can do.
adding speaker audio to a notebook computer using
a single cable with IEEE1394
Standards
Underlying any networking system are the
standards, which define operation and protocols at all network levels,
from user controls to data transport. The network with these standards
in place and implemented by all the manufacturers is the one that
consumers will want. Wireless and Ethernet for home networks, do
not have many of these standards in place, and so are likely to
offer poor functionality. IEEE1394 does have standards for everything,
and these are implemented in many available high-end products. It
has a strong trade association that leads interoperability testing
between manufacturers, and has many years of the standardisation
process behind it.
Conclusion
Customer satisfaction and quality of service
are the two factors which will control the uptake of home networking
of entertainment equipment. The risks of difficulty are much greater
with a wireless network delivering AV content, although it is nearly
ideal for remote controls and two-way portable items such as webpads.
Internet content delivery is close to commercial adoption, and this
will require that AV equipment has web access, and will be automatically
connected for AV networking. IEEE1394 has several years of track
record of AV networking, and is the leading contender for the home
market. Proponents of other network technologies have to prove that
their networks will satisfy the consumer, provide quality of service,
and will enable out-of-the-box operation. Computer and software
companies are trying to take over consumer electronics with buzz
phrases such as 'home server' and 'wireless connectivity,' but they
fail to explain their offerings in consumer terms. If the consumer
is satisfied, the home network will sell, if not, then networking
will be a problem for everyone.
David Stone CEng MIEE is Principal Engineer at Oxford Semiconductor
Ltd. Oxford Semiconductor designs and manufactures communication
bridge and connectivity ICs for interconnecting a broad range of
consumer electronic products, from disk drives and computer peripherals
to digital cameras and MP3 players.
www.oxsemi.com
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